Barretenberg
The ZK-SNARK library at the core of Aztec
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calldata_vec.cpp
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2
3#include <random>
4#include <vector>
5
10
11void mutate_calldata_vec(std::vector<bb::avm2::FF>& calldata, std::mt19937_64& rng)
12{
13 mutate_vec<bb::avm2::FF>(
15 rng,
19}
FF generate_random_field(std::mt19937_64 &rng)
Definition field.cpp:23
void mutate_field(bb::avm2::FF &value, std::mt19937_64 &rng, const FieldMutationConfig &config)
Definition field.cpp:54
void mutate_calldata_vec(std::vector< bb::avm2::FF > &calldata, std::mt19937_64 &rng)
constexpr FieldMutationConfig BASIC_FIELD_MUTATION_CONFIGURATION
constexpr VecMutationConfig BASIC_VEC_MUTATION_CONFIGURATION
AvmFlavorSettings::FF FF
Definition field.hpp:10
constexpr decltype(auto) get(::tuplet::tuple< T... > &&t) noexcept
Definition tuple.hpp:13
std::vector< MemoryValue > calldata